Interaction Styles

  • Sunjun Kim
  • , Asterios Leonidis
  • , Emmanouil Zidianakis

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

4 Scopus citations

Abstract

This chapter provides a comprehensive exploration of interaction styles in human–computer interaction (HCI), offering readers insight into both traditional and contemporary methodologies. Beginning with conventional interaction styles such as command interfaces, graphical user interfaces (GUIs), WIMP (Windows, Icons, Menus, Pointer), and direct manipulation, this chapter outlines their inherent strengths, limitations, and optimal use cases. Subsequent sections highlight zoomable user interfaces (ZUIs) and the distinct characteristics of direct and indirect manipulation that make them suitable for specific contexts and applications. With the evolution of technology, interaction modalities also transformed into contemporary approaches such as virtual reality (VR), augmented reality (AR), voice user interfaces (VUIs), and wearables. This chapter aims not only to present an overview but also to guide the reader toward understanding the roadmap to more natural, seamless interactions in the realm of HCI.

Original languageEnglish
Title of host publicationInteraction Techniques and Technologies in Human-Computer Interaction
PublisherCRC Press
Pages1-44
Number of pages44
ISBN (Electronic)9781040088951
ISBN (Print)9781032370033
DOIs
StatePublished - 1 Jan 2024

Bibliographical note

Publisher Copyright:
© 2025 selection and editorial matter, Constantine Stephanidis and Gavriel Salvendy individual chapters, the contributors.

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