Abstract
In this paper, we present a control method for a quadruped walking robot inspired from the locomotion of quadrupeds. A simple and useful framework for controlling a quadruped walking robot is presented, which is obtained by observing the stimulus-reaction mechanism, the gravity load receptor and the manner of generating repetitive motions from quadrupeds. In addition, we propose a new rhythmic pattern generator that can relieve the large computational burden on solving the kinematics. The proposed method is tested via a dynamic simulation and validated by implementation in a quadruped walking robot, called AiDIN-I (Artificial Digitigrade for Natural Environment I).
| Original language | English |
|---|---|
| Pages (from-to) | 577-584 |
| Number of pages | 8 |
| Journal | International Journal of Control, Automation and Systems |
| Volume | 7 |
| Issue number | 4 |
| DOIs | |
| State | Published - Aug 2009 |
Bibliographical note
Funding Information:Manuscript received January 23, 2008; revised August 16, 2008; accepted December 15, 2008. Recommended by Editorial Board member Sangdeok Park under the direction of Editor Jae-Bok Song. This work was supported by the Korea Research Foundation Grant funded by the Korean Government (MOEHRD) (KRF-2005-D00031).
Keywords
- Biomimetic
- Gravity load controller
- Quadruped walking robot